Saturday, August 27, 2005

basketball basics - 101

The Basics!

Basketball players move a ball on a court by dribbling, passing, and shooting. Points are scored when a player shoots the ball through the hoop. A basket (or field goal) counts as either two or three points, and free throws count one point each. The team scoring the greater number of points in the allotted time wins the game.

What's Needed?
A basketball, basketball sneakers, socks, shorts, and matching jersey.

How long is a game?
A basketball game is generally divided into two halves, each ranging from twelve to twenty-four minutes (depending on the league). Many youth leagues play four quarters (as does the National Basketball Association). Play starts with a “jump ball” at center court. After each quarter (or at halftime) teams switch sides. Each team is permitted a certain number of time-outs per half (again depending on league rules). If a game ends in a tie, overtime periods of up to five minutes are usually played until one team outscores the other to win.

Great Shot

Jump Shot - A shot performed while jumping in the air in which the ball is released at the highest point off the ground. It is often used when shooting over a defender trying to block the ball.

Lay-up - Describes when a player moves to the hoop with the ball, steps up toward the rim, and rolls the ball off his or her fingertips into the basket.

Bank Shot - A shot in which the ball first touches the backboard before it goes into the hoop. A player will often try a bank shot when shooting from a difficult angle.

Dunk (or Jam) - A player jumps in the air and slams the ball into the basket.

Hook Shot - A one-handed shot usually taken from near or inside the key. The shooter faces sideways to the hoop and arcs the ball over the defending player.

Free Throw - A free shot taken from the foul line as the result of a foul. If a player is fouled while in the act of shooting the ball and misses the shot, he or she is given two free throws. If the shooter is fouled but makes the basket then only one free throw is taken. Also, if a non-shooting player is fouled and the opposing team is over its limit of “team fouls,” the fouled player goes to the line to shoot a “one-and-one.”

Let's Get Personal!

Personal Foul - Called when illegal body contact occurs between opposing player. Common examples are holding, charging, tripping, blocking, pushing, or interference. A personal foul results in either a player taking free throws or a team losing possession of the ball.

Charging - Called when a player moving with the ball runs into a defender who has established a set guarding position. Possession of the ball goes to the defense.

Blocking - A defensive player may not stand in the way of a dribbling player unless that defender has established a legal guarding stance.

Technical Foul - Called against any player or coach for unsportsmanlike conduct such as swearing or arguing with a referee. A technical foul awards the other team at least one free throw and possession of the ball. If a player or coach receives two technical fouls, he or she is removed from the game.

Three-second Violation - An offensive player without the ball may not stand in the free-throw lane for more than three seconds. Infraction of this rule results in a “turnover.”

Five-second Rule - A closely guarded player holding the ball has five seconds to either pass or advance the ball toward the hoop. When called, possession of the ball goes to the opposite team.

Ten-second Rule - After an “inbound,” offensive players have ten seconds to move the ball from their own “backcourt,” over the midcourt line into their “frontcourt.”
Backcourt Violation - An offensive player with the ball may not cross back over the half-court line once he or she has advanced the ball beyond midcourt. Doing so results in a turnover.

Inbound Violation - Players have five seconds to inbound the ball. If unable to do so the ball goes to the other team.

special thanks to Manhattanville College good luck this season!http://govaliants.com/